Stroke, Fill and Transform controls are a common UI group for 2D effects.
Stroke controls relate to the brush that all lines or curves are drawn with.

Stroke width – Thickness of brush or line
Cap Style – Butt, Round and Square styles for the end caps.
Join Style – Miter, Round and Bevel styles for the joins between two strokes.
Stroke Style – Various methods to display the stroke.
- None – Does not display the border of the object. Only the Fill will display.
- Solid – Display a solid line where the brush strokes.
- dot, dotdashed, longdashed, dashed, shortdashed, dotdotdashed, dotdotdotdashed, dashed1, dashed2, irregular – Various styles of broken lines to display where the brush strokes.
Stroke Color – Color for the stroke brush.

Fill controls relate to the area inside the stroked region.
Fill Color – Color to fill the region.
Fill Pattern – None, Solid, Linear or Radial. With None – there is no fill. With Solid, all the fill region is set to the Fill Color. Linear or Radial use the Fill Gradient controls.
From Point, To Point – Start and end of gradient.
From Color, To Color – Start and end color of gradient.
From Gradient, To Gradient – 0 is beginning of color gradient and 1 is the end. You may adjust the start or end color using this property.
From Radius, To Radius – Use for radial fill pattern.
Extend – None, Reflect, Repeat, Pad. None will leave a blank space. Reflect, Repeat and Pad use different methods to fill the color.
Scaling – Fast, Good, Best, Nearest, Bilinear, Gaussian. To scale the filled region.

Translation controls relate to the movement of the object.
Translation – Move an object to a different position.
X-Scale, Y-Scale – Change the size of an object along X or Y-axis.
Rotation – Rotate the object at particular angle.
Rotation Center – Point around which rotation takes place.
Shear-X, Shear-Y – Transform that slants the shape of an object along X or Y-axis.